// AJAX3D1b.js var web3Dbrowser = null; var web3Dbrowsercontext = null; var theText = null; window.onload = initX3Dbrowser; function initX3Dbrowser() { web3Dbrowser = null; // Connect host DOM to X3D Browser SAI web3Dbrowser = document.objx3d.getBrowser(); if (web3Dbrowser == null) { alert("Couldn't get X3D Browser object!"); return; } // Connect SAI browserChanged event to DOM listener = new Object(); listener.browserChanged = web3DbrowserChanged; // assign DOM browserChanged() handler web3Dbrowser.addBrowserListener(listener); // Load target X3D scene web3Dbrowser.loadUrlS('helloAJAX3D.x3d'); } function web3DbrowserChanged(evt) { web3Dbrowsercontext = null; theText = null; if (evt != 0) // BROWSER_INITIALIZED = 0 { alert("browserChanged(evt) != 0"); return; } // target scene is loaded and running web3Dbrowsercontext = web3Dbrowser.getExecutionContext(); if (web3Dbrowsercontext == null) { alert("Couldn't get executionContext object!"); return; } // DEF Text node THETEXT should be there in this example theText = web3Dbrowsercontext.getNode("THETEXT"); if (theText == null) { alert("Couldn't get THETEXT!"); return; } } function onSayHelloAJAX3D() { theText.string[0] = "Hello"; theText.string[1] = "AJAX3D!"; } function onSayHelloX3D() { theText.string[0] = "Hello"; theText.string[1] = "X3D!"; }